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- /*
- *
- * Copyright 2014 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- // Package transport defines and implements message oriented communication
- // channel to complete various transactions (e.g., an RPC). It is meant for
- // grpc-internal usage and is not intended to be imported directly by users.
- package transport
- import (
- "bytes"
- "context"
- "errors"
- "fmt"
- "io"
- "net"
- "sync"
- "sync/atomic"
- "google.golang.org/grpc/codes"
- "google.golang.org/grpc/credentials"
- "google.golang.org/grpc/keepalive"
- "google.golang.org/grpc/metadata"
- "google.golang.org/grpc/resolver"
- "google.golang.org/grpc/stats"
- "google.golang.org/grpc/status"
- "google.golang.org/grpc/tap"
- )
- const logLevel = 2
- type bufferPool struct {
- pool sync.Pool
- }
- func newBufferPool() *bufferPool {
- return &bufferPool{
- pool: sync.Pool{
- New: func() interface{} {
- return new(bytes.Buffer)
- },
- },
- }
- }
- func (p *bufferPool) get() *bytes.Buffer {
- return p.pool.Get().(*bytes.Buffer)
- }
- func (p *bufferPool) put(b *bytes.Buffer) {
- p.pool.Put(b)
- }
- // recvMsg represents the received msg from the transport. All transport
- // protocol specific info has been removed.
- type recvMsg struct {
- buffer *bytes.Buffer
- // nil: received some data
- // io.EOF: stream is completed. data is nil.
- // other non-nil error: transport failure. data is nil.
- err error
- }
- // recvBuffer is an unbounded channel of recvMsg structs.
- //
- // Note: recvBuffer differs from buffer.Unbounded only in the fact that it
- // holds a channel of recvMsg structs instead of objects implementing "item"
- // interface. recvBuffer is written to much more often and using strict recvMsg
- // structs helps avoid allocation in "recvBuffer.put"
- type recvBuffer struct {
- c chan recvMsg
- mu sync.Mutex
- backlog []recvMsg
- err error
- }
- func newRecvBuffer() *recvBuffer {
- b := &recvBuffer{
- c: make(chan recvMsg, 1),
- }
- return b
- }
- func (b *recvBuffer) put(r recvMsg) {
- b.mu.Lock()
- if b.err != nil {
- b.mu.Unlock()
- // An error had occurred earlier, don't accept more
- // data or errors.
- return
- }
- b.err = r.err
- if len(b.backlog) == 0 {
- select {
- case b.c <- r:
- b.mu.Unlock()
- return
- default:
- }
- }
- b.backlog = append(b.backlog, r)
- b.mu.Unlock()
- }
- func (b *recvBuffer) load() {
- b.mu.Lock()
- if len(b.backlog) > 0 {
- select {
- case b.c <- b.backlog[0]:
- b.backlog[0] = recvMsg{}
- b.backlog = b.backlog[1:]
- default:
- }
- }
- b.mu.Unlock()
- }
- // get returns the channel that receives a recvMsg in the buffer.
- //
- // Upon receipt of a recvMsg, the caller should call load to send another
- // recvMsg onto the channel if there is any.
- func (b *recvBuffer) get() <-chan recvMsg {
- return b.c
- }
- // recvBufferReader implements io.Reader interface to read the data from
- // recvBuffer.
- type recvBufferReader struct {
- closeStream func(error) // Closes the client transport stream with the given error and nil trailer metadata.
- ctx context.Context
- ctxDone <-chan struct{} // cache of ctx.Done() (for performance).
- recv *recvBuffer
- last *bytes.Buffer // Stores the remaining data in the previous calls.
- err error
- freeBuffer func(*bytes.Buffer)
- }
- // Read reads the next len(p) bytes from last. If last is drained, it tries to
- // read additional data from recv. It blocks if there no additional data available
- // in recv. If Read returns any non-nil error, it will continue to return that error.
- func (r *recvBufferReader) Read(p []byte) (n int, err error) {
- if r.err != nil {
- return 0, r.err
- }
- if r.last != nil {
- // Read remaining data left in last call.
- copied, _ := r.last.Read(p)
- if r.last.Len() == 0 {
- r.freeBuffer(r.last)
- r.last = nil
- }
- return copied, nil
- }
- if r.closeStream != nil {
- n, r.err = r.readClient(p)
- } else {
- n, r.err = r.read(p)
- }
- return n, r.err
- }
- func (r *recvBufferReader) read(p []byte) (n int, err error) {
- select {
- case <-r.ctxDone:
- return 0, ContextErr(r.ctx.Err())
- case m := <-r.recv.get():
- return r.readAdditional(m, p)
- }
- }
- func (r *recvBufferReader) readClient(p []byte) (n int, err error) {
- // If the context is canceled, then closes the stream with nil metadata.
- // closeStream writes its error parameter to r.recv as a recvMsg.
- // r.readAdditional acts on that message and returns the necessary error.
- select {
- case <-r.ctxDone:
- // Note that this adds the ctx error to the end of recv buffer, and
- // reads from the head. This will delay the error until recv buffer is
- // empty, thus will delay ctx cancellation in Recv().
- //
- // It's done this way to fix a race between ctx cancel and trailer. The
- // race was, stream.Recv() may return ctx error if ctxDone wins the
- // race, but stream.Trailer() may return a non-nil md because the stream
- // was not marked as done when trailer is received. This closeStream
- // call will mark stream as done, thus fix the race.
- //
- // TODO: delaying ctx error seems like a unnecessary side effect. What
- // we really want is to mark the stream as done, and return ctx error
- // faster.
- r.closeStream(ContextErr(r.ctx.Err()))
- m := <-r.recv.get()
- return r.readAdditional(m, p)
- case m := <-r.recv.get():
- return r.readAdditional(m, p)
- }
- }
- func (r *recvBufferReader) readAdditional(m recvMsg, p []byte) (n int, err error) {
- r.recv.load()
- if m.err != nil {
- return 0, m.err
- }
- copied, _ := m.buffer.Read(p)
- if m.buffer.Len() == 0 {
- r.freeBuffer(m.buffer)
- r.last = nil
- } else {
- r.last = m.buffer
- }
- return copied, nil
- }
- type streamState uint32
- const (
- streamActive streamState = iota
- streamWriteDone // EndStream sent
- streamReadDone // EndStream received
- streamDone // the entire stream is finished.
- )
- // Stream represents an RPC in the transport layer.
- type Stream struct {
- id uint32
- st ServerTransport // nil for client side Stream
- ct *http2Client // nil for server side Stream
- ctx context.Context // the associated context of the stream
- cancel context.CancelFunc // always nil for client side Stream
- done chan struct{} // closed at the end of stream to unblock writers. On the client side.
- ctxDone <-chan struct{} // same as done chan but for server side. Cache of ctx.Done() (for performance)
- method string // the associated RPC method of the stream
- recvCompress string
- sendCompress string
- buf *recvBuffer
- trReader io.Reader
- fc *inFlow
- wq *writeQuota
- // Callback to state application's intentions to read data. This
- // is used to adjust flow control, if needed.
- requestRead func(int)
- headerChan chan struct{} // closed to indicate the end of header metadata.
- headerChanClosed uint32 // set when headerChan is closed. Used to avoid closing headerChan multiple times.
- // headerValid indicates whether a valid header was received. Only
- // meaningful after headerChan is closed (always call waitOnHeader() before
- // reading its value). Not valid on server side.
- headerValid bool
- // hdrMu protects header and trailer metadata on the server-side.
- hdrMu sync.Mutex
- // On client side, header keeps the received header metadata.
- //
- // On server side, header keeps the header set by SetHeader(). The complete
- // header will merged into this after t.WriteHeader() is called.
- header metadata.MD
- trailer metadata.MD // the key-value map of trailer metadata.
- noHeaders bool // set if the client never received headers (set only after the stream is done).
- // On the server-side, headerSent is atomically set to 1 when the headers are sent out.
- headerSent uint32
- state streamState
- // On client-side it is the status error received from the server.
- // On server-side it is unused.
- status *status.Status
- bytesReceived uint32 // indicates whether any bytes have been received on this stream
- unprocessed uint32 // set if the server sends a refused stream or GOAWAY including this stream
- // contentSubtype is the content-subtype for requests.
- // this must be lowercase or the behavior is undefined.
- contentSubtype string
- }
- // isHeaderSent is only valid on the server-side.
- func (s *Stream) isHeaderSent() bool {
- return atomic.LoadUint32(&s.headerSent) == 1
- }
- // updateHeaderSent updates headerSent and returns true
- // if it was alreay set. It is valid only on server-side.
- func (s *Stream) updateHeaderSent() bool {
- return atomic.SwapUint32(&s.headerSent, 1) == 1
- }
- func (s *Stream) swapState(st streamState) streamState {
- return streamState(atomic.SwapUint32((*uint32)(&s.state), uint32(st)))
- }
- func (s *Stream) compareAndSwapState(oldState, newState streamState) bool {
- return atomic.CompareAndSwapUint32((*uint32)(&s.state), uint32(oldState), uint32(newState))
- }
- func (s *Stream) getState() streamState {
- return streamState(atomic.LoadUint32((*uint32)(&s.state)))
- }
- func (s *Stream) waitOnHeader() {
- if s.headerChan == nil {
- // On the server headerChan is always nil since a stream originates
- // only after having received headers.
- return
- }
- select {
- case <-s.ctx.Done():
- // Close the stream to prevent headers/trailers from changing after
- // this function returns.
- s.ct.CloseStream(s, ContextErr(s.ctx.Err()))
- // headerChan could possibly not be closed yet if closeStream raced
- // with operateHeaders; wait until it is closed explicitly here.
- <-s.headerChan
- case <-s.headerChan:
- }
- }
- // RecvCompress returns the compression algorithm applied to the inbound
- // message. It is empty string if there is no compression applied.
- func (s *Stream) RecvCompress() string {
- s.waitOnHeader()
- return s.recvCompress
- }
- // SetSendCompress sets the compression algorithm to the stream.
- func (s *Stream) SetSendCompress(str string) {
- s.sendCompress = str
- }
- // Done returns a channel which is closed when it receives the final status
- // from the server.
- func (s *Stream) Done() <-chan struct{} {
- return s.done
- }
- // Header returns the header metadata of the stream.
- //
- // On client side, it acquires the key-value pairs of header metadata once it is
- // available. It blocks until i) the metadata is ready or ii) there is no header
- // metadata or iii) the stream is canceled/expired.
- //
- // On server side, it returns the out header after t.WriteHeader is called. It
- // does not block and must not be called until after WriteHeader.
- func (s *Stream) Header() (metadata.MD, error) {
- if s.headerChan == nil {
- // On server side, return the header in stream. It will be the out
- // header after t.WriteHeader is called.
- return s.header.Copy(), nil
- }
- s.waitOnHeader()
- if !s.headerValid {
- return nil, s.status.Err()
- }
- return s.header.Copy(), nil
- }
- // TrailersOnly blocks until a header or trailers-only frame is received and
- // then returns true if the stream was trailers-only. If the stream ends
- // before headers are received, returns true, nil. Client-side only.
- func (s *Stream) TrailersOnly() bool {
- s.waitOnHeader()
- return s.noHeaders
- }
- // Trailer returns the cached trailer metedata. Note that if it is not called
- // after the entire stream is done, it could return an empty MD. Client
- // side only.
- // It can be safely read only after stream has ended that is either read
- // or write have returned io.EOF.
- func (s *Stream) Trailer() metadata.MD {
- c := s.trailer.Copy()
- return c
- }
- // ContentSubtype returns the content-subtype for a request. For example, a
- // content-subtype of "proto" will result in a content-type of
- // "application/grpc+proto". This will always be lowercase. See
- // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
- // more details.
- func (s *Stream) ContentSubtype() string {
- return s.contentSubtype
- }
- // Context returns the context of the stream.
- func (s *Stream) Context() context.Context {
- return s.ctx
- }
- // Method returns the method for the stream.
- func (s *Stream) Method() string {
- return s.method
- }
- // Status returns the status received from the server.
- // Status can be read safely only after the stream has ended,
- // that is, after Done() is closed.
- func (s *Stream) Status() *status.Status {
- return s.status
- }
- // SetHeader sets the header metadata. This can be called multiple times.
- // Server side only.
- // This should not be called in parallel to other data writes.
- func (s *Stream) SetHeader(md metadata.MD) error {
- if md.Len() == 0 {
- return nil
- }
- if s.isHeaderSent() || s.getState() == streamDone {
- return ErrIllegalHeaderWrite
- }
- s.hdrMu.Lock()
- s.header = metadata.Join(s.header, md)
- s.hdrMu.Unlock()
- return nil
- }
- // SendHeader sends the given header metadata. The given metadata is
- // combined with any metadata set by previous calls to SetHeader and
- // then written to the transport stream.
- func (s *Stream) SendHeader(md metadata.MD) error {
- return s.st.WriteHeader(s, md)
- }
- // SetTrailer sets the trailer metadata which will be sent with the RPC status
- // by the server. This can be called multiple times. Server side only.
- // This should not be called parallel to other data writes.
- func (s *Stream) SetTrailer(md metadata.MD) error {
- if md.Len() == 0 {
- return nil
- }
- if s.getState() == streamDone {
- return ErrIllegalHeaderWrite
- }
- s.hdrMu.Lock()
- s.trailer = metadata.Join(s.trailer, md)
- s.hdrMu.Unlock()
- return nil
- }
- func (s *Stream) write(m recvMsg) {
- s.buf.put(m)
- }
- // Read reads all p bytes from the wire for this stream.
- func (s *Stream) Read(p []byte) (n int, err error) {
- // Don't request a read if there was an error earlier
- if er := s.trReader.(*transportReader).er; er != nil {
- return 0, er
- }
- s.requestRead(len(p))
- return io.ReadFull(s.trReader, p)
- }
- // tranportReader reads all the data available for this Stream from the transport and
- // passes them into the decoder, which converts them into a gRPC message stream.
- // The error is io.EOF when the stream is done or another non-nil error if
- // the stream broke.
- type transportReader struct {
- reader io.Reader
- // The handler to control the window update procedure for both this
- // particular stream and the associated transport.
- windowHandler func(int)
- er error
- }
- func (t *transportReader) Read(p []byte) (n int, err error) {
- n, err = t.reader.Read(p)
- if err != nil {
- t.er = err
- return
- }
- t.windowHandler(n)
- return
- }
- // BytesReceived indicates whether any bytes have been received on this stream.
- func (s *Stream) BytesReceived() bool {
- return atomic.LoadUint32(&s.bytesReceived) == 1
- }
- // Unprocessed indicates whether the server did not process this stream --
- // i.e. it sent a refused stream or GOAWAY including this stream ID.
- func (s *Stream) Unprocessed() bool {
- return atomic.LoadUint32(&s.unprocessed) == 1
- }
- // GoString is implemented by Stream so context.String() won't
- // race when printing %#v.
- func (s *Stream) GoString() string {
- return fmt.Sprintf("<stream: %p, %v>", s, s.method)
- }
- // state of transport
- type transportState int
- const (
- reachable transportState = iota
- closing
- draining
- )
- // ServerConfig consists of all the configurations to establish a server transport.
- type ServerConfig struct {
- MaxStreams uint32
- AuthInfo credentials.AuthInfo
- InTapHandle tap.ServerInHandle
- StatsHandler stats.Handler
- KeepaliveParams keepalive.ServerParameters
- KeepalivePolicy keepalive.EnforcementPolicy
- InitialWindowSize int32
- InitialConnWindowSize int32
- WriteBufferSize int
- ReadBufferSize int
- ChannelzParentID int64
- MaxHeaderListSize *uint32
- HeaderTableSize *uint32
- }
- // NewServerTransport creates a ServerTransport with conn or non-nil error
- // if it fails.
- func NewServerTransport(protocol string, conn net.Conn, config *ServerConfig) (ServerTransport, error) {
- return newHTTP2Server(conn, config)
- }
- // ConnectOptions covers all relevant options for communicating with the server.
- type ConnectOptions struct {
- // UserAgent is the application user agent.
- UserAgent string
- // Dialer specifies how to dial a network address.
- Dialer func(context.Context, string) (net.Conn, error)
- // FailOnNonTempDialError specifies if gRPC fails on non-temporary dial errors.
- FailOnNonTempDialError bool
- // PerRPCCredentials stores the PerRPCCredentials required to issue RPCs.
- PerRPCCredentials []credentials.PerRPCCredentials
- // TransportCredentials stores the Authenticator required to setup a client
- // connection. Only one of TransportCredentials and CredsBundle is non-nil.
- TransportCredentials credentials.TransportCredentials
- // CredsBundle is the credentials bundle to be used. Only one of
- // TransportCredentials and CredsBundle is non-nil.
- CredsBundle credentials.Bundle
- // KeepaliveParams stores the keepalive parameters.
- KeepaliveParams keepalive.ClientParameters
- // StatsHandler stores the handler for stats.
- StatsHandler stats.Handler
- // InitialWindowSize sets the initial window size for a stream.
- InitialWindowSize int32
- // InitialConnWindowSize sets the initial window size for a connection.
- InitialConnWindowSize int32
- // WriteBufferSize sets the size of write buffer which in turn determines how much data can be batched before it's written on the wire.
- WriteBufferSize int
- // ReadBufferSize sets the size of read buffer, which in turn determines how much data can be read at most for one read syscall.
- ReadBufferSize int
- // ChannelzParentID sets the addrConn id which initiate the creation of this client transport.
- ChannelzParentID int64
- // MaxHeaderListSize sets the max (uncompressed) size of header list that is prepared to be received.
- MaxHeaderListSize *uint32
- }
- // NewClientTransport establishes the transport with the required ConnectOptions
- // and returns it to the caller.
- func NewClientTransport(connectCtx, ctx context.Context, addr resolver.Address, opts ConnectOptions, onPrefaceReceipt func(), onGoAway func(GoAwayReason), onClose func()) (ClientTransport, error) {
- return newHTTP2Client(connectCtx, ctx, addr, opts, onPrefaceReceipt, onGoAway, onClose)
- }
- // Options provides additional hints and information for message
- // transmission.
- type Options struct {
- // Last indicates whether this write is the last piece for
- // this stream.
- Last bool
- }
- // CallHdr carries the information of a particular RPC.
- type CallHdr struct {
- // Host specifies the peer's host.
- Host string
- // Method specifies the operation to perform.
- Method string
- // SendCompress specifies the compression algorithm applied on
- // outbound message.
- SendCompress string
- // Creds specifies credentials.PerRPCCredentials for a call.
- Creds credentials.PerRPCCredentials
- // ContentSubtype specifies the content-subtype for a request. For example, a
- // content-subtype of "proto" will result in a content-type of
- // "application/grpc+proto". The value of ContentSubtype must be all
- // lowercase, otherwise the behavior is undefined. See
- // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests
- // for more details.
- ContentSubtype string
- PreviousAttempts int // value of grpc-previous-rpc-attempts header to set
- }
- // ClientTransport is the common interface for all gRPC client-side transport
- // implementations.
- type ClientTransport interface {
- // Close tears down this transport. Once it returns, the transport
- // should not be accessed any more. The caller must make sure this
- // is called only once.
- Close() error
- // GracefulClose starts to tear down the transport: the transport will stop
- // accepting new RPCs and NewStream will return error. Once all streams are
- // finished, the transport will close.
- //
- // It does not block.
- GracefulClose()
- // Write sends the data for the given stream. A nil stream indicates
- // the write is to be performed on the transport as a whole.
- Write(s *Stream, hdr []byte, data []byte, opts *Options) error
- // NewStream creates a Stream for an RPC.
- NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
- // CloseStream clears the footprint of a stream when the stream is
- // not needed any more. The err indicates the error incurred when
- // CloseStream is called. Must be called when a stream is finished
- // unless the associated transport is closing.
- CloseStream(stream *Stream, err error)
- // Error returns a channel that is closed when some I/O error
- // happens. Typically the caller should have a goroutine to monitor
- // this in order to take action (e.g., close the current transport
- // and create a new one) in error case. It should not return nil
- // once the transport is initiated.
- Error() <-chan struct{}
- // GoAway returns a channel that is closed when ClientTransport
- // receives the draining signal from the server (e.g., GOAWAY frame in
- // HTTP/2).
- GoAway() <-chan struct{}
- // GetGoAwayReason returns the reason why GoAway frame was received.
- GetGoAwayReason() GoAwayReason
- // RemoteAddr returns the remote network address.
- RemoteAddr() net.Addr
- // IncrMsgSent increments the number of message sent through this transport.
- IncrMsgSent()
- // IncrMsgRecv increments the number of message received through this transport.
- IncrMsgRecv()
- }
- // ServerTransport is the common interface for all gRPC server-side transport
- // implementations.
- //
- // Methods may be called concurrently from multiple goroutines, but
- // Write methods for a given Stream will be called serially.
- type ServerTransport interface {
- // HandleStreams receives incoming streams using the given handler.
- HandleStreams(func(*Stream), func(context.Context, string) context.Context)
- // WriteHeader sends the header metadata for the given stream.
- // WriteHeader may not be called on all streams.
- WriteHeader(s *Stream, md metadata.MD) error
- // Write sends the data for the given stream.
- // Write may not be called on all streams.
- Write(s *Stream, hdr []byte, data []byte, opts *Options) error
- // WriteStatus sends the status of a stream to the client. WriteStatus is
- // the final call made on a stream and always occurs.
- WriteStatus(s *Stream, st *status.Status) error
- // Close tears down the transport. Once it is called, the transport
- // should not be accessed any more. All the pending streams and their
- // handlers will be terminated asynchronously.
- Close() error
- // RemoteAddr returns the remote network address.
- RemoteAddr() net.Addr
- // Drain notifies the client this ServerTransport stops accepting new RPCs.
- Drain()
- // IncrMsgSent increments the number of message sent through this transport.
- IncrMsgSent()
- // IncrMsgRecv increments the number of message received through this transport.
- IncrMsgRecv()
- }
- // connectionErrorf creates an ConnectionError with the specified error description.
- func connectionErrorf(temp bool, e error, format string, a ...interface{}) ConnectionError {
- return ConnectionError{
- Desc: fmt.Sprintf(format, a...),
- temp: temp,
- err: e,
- }
- }
- // ConnectionError is an error that results in the termination of the
- // entire connection and the retry of all the active streams.
- type ConnectionError struct {
- Desc string
- temp bool
- err error
- }
- func (e ConnectionError) Error() string {
- return fmt.Sprintf("connection error: desc = %q", e.Desc)
- }
- // Temporary indicates if this connection error is temporary or fatal.
- func (e ConnectionError) Temporary() bool {
- return e.temp
- }
- // Origin returns the original error of this connection error.
- func (e ConnectionError) Origin() error {
- // Never return nil error here.
- // If the original error is nil, return itself.
- if e.err == nil {
- return e
- }
- return e.err
- }
- var (
- // ErrConnClosing indicates that the transport is closing.
- ErrConnClosing = connectionErrorf(true, nil, "transport is closing")
- // errStreamDrain indicates that the stream is rejected because the
- // connection is draining. This could be caused by goaway or balancer
- // removing the address.
- errStreamDrain = status.Error(codes.Unavailable, "the connection is draining")
- // errStreamDone is returned from write at the client side to indiacte application
- // layer of an error.
- errStreamDone = errors.New("the stream is done")
- // StatusGoAway indicates that the server sent a GOAWAY that included this
- // stream's ID in unprocessed RPCs.
- statusGoAway = status.New(codes.Unavailable, "the stream is rejected because server is draining the connection")
- )
- // GoAwayReason contains the reason for the GoAway frame received.
- type GoAwayReason uint8
- const (
- // GoAwayInvalid indicates that no GoAway frame is received.
- GoAwayInvalid GoAwayReason = 0
- // GoAwayNoReason is the default value when GoAway frame is received.
- GoAwayNoReason GoAwayReason = 1
- // GoAwayTooManyPings indicates that a GoAway frame with
- // ErrCodeEnhanceYourCalm was received and that the debug data said
- // "too_many_pings".
- GoAwayTooManyPings GoAwayReason = 2
- )
- // channelzData is used to store channelz related data for http2Client and http2Server.
- // These fields cannot be embedded in the original structs (e.g. http2Client), since to do atomic
- // operation on int64 variable on 32-bit machine, user is responsible to enforce memory alignment.
- // Here, by grouping those int64 fields inside a struct, we are enforcing the alignment.
- type channelzData struct {
- kpCount int64
- // The number of streams that have started, including already finished ones.
- streamsStarted int64
- // Client side: The number of streams that have ended successfully by receiving
- // EoS bit set frame from server.
- // Server side: The number of streams that have ended successfully by sending
- // frame with EoS bit set.
- streamsSucceeded int64
- streamsFailed int64
- // lastStreamCreatedTime stores the timestamp that the last stream gets created. It is of int64 type
- // instead of time.Time since it's more costly to atomically update time.Time variable than int64
- // variable. The same goes for lastMsgSentTime and lastMsgRecvTime.
- lastStreamCreatedTime int64
- msgSent int64
- msgRecv int64
- lastMsgSentTime int64
- lastMsgRecvTime int64
- }
- // ContextErr converts the error from context package into a status error.
- func ContextErr(err error) error {
- switch err {
- case context.DeadlineExceeded:
- return status.Error(codes.DeadlineExceeded, err.Error())
- case context.Canceled:
- return status.Error(codes.Canceled, err.Error())
- }
- return status.Errorf(codes.Internal, "Unexpected error from context packet: %v", err)
- }
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